It’s not hard to find a ten-step list leading to almost guaranteed success in just about any field. While these lists don’t always have exactly ten steps, they’re pretty common nowadays.
I’ll admit, they can be helpful in breaking down an otherwise complicated process to its bare essentials, but such guides often do not lead to the success they promise—at least not immediately.
Here’s the problem: there usually isn’t just one formula that works all the time for everyone. Otherwise we’d all be rich, famous, bestselling authors with amazing six-pack abs.
There are just too many factors and too many complications to know for sure that the same course of action will yield predictable results for everyone.
Like it or not, most of our long-term goals will take a good amount of time and dedicated effort. Those promised shortcuts may exist, but they’re few and far between.
That said, I got a lot out of this article from Paul Kilduff-Taylor on The 10 Secrets to Indie Game Success (and Why They Do Not Exist)
Even though I’m not an indie game designer, I discovered some great insights that could be applied to creative design in general.
To entice you, here are a couple quotes from the article that I quite liked:
Your sojourn on this plane of reality is incredibly short and your perception of time accelerates as you get older — you will not have the hours, or the mental space, to work on everything that matters to you in your lifetime. If you can, spend your time creating a legacy that you will be proud of.
Confidence, rather than arrogance, comes from being able to see the true value in yourself and in your work. You can be polite and humble but still have high self-confidence: in fact, these traits often go hand in hand. You do not have to become an all-singing all-dancing extrovert, but if you have issues in this area then you do owe it to yourself and others to work on them: the rewards will extend well beyond game development.